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	<title>Comments on: Mech Demo</title>
	<atom:link href="http://chribbe.wordpress.com/2007/06/07/mech-demo/feed/" rel="self" type="application/rss+xml" />
	<link>http://chribbe.wordpress.com/2007/06/07/mech-demo/</link>
	<description>Flash and 3d!</description>
	<pubDate>Sun, 06 Jul 2008 10:45:13 +0000</pubDate>
	<generator>http://wordpress.org/?v=MU</generator>
		<item>
		<title>By: capon</title>
		<link>http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-219</link>
		<dc:creator>capon</dc:creator>
		<pubDate>Sat, 26 Apr 2008 11:59:09 +0000</pubDate>
		<guid isPermaLink="false">http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-219</guid>
		<description>Are these animations of the robot imported animations (from dae file) ? And if yes how did you control them ?</description>
		<content:encoded><![CDATA[<p>Are these animations of the robot imported animations (from dae file) ? And if yes how did you control them ?</p>
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	<item>
		<title>By: Maceo</title>
		<link>http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-218</link>
		<dc:creator>Maceo</dc:creator>
		<pubDate>Sun, 20 Apr 2008 23:25:38 +0000</pubDate>
		<guid isPermaLink="false">http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-218</guid>
		<description>Hey... thats a very very cool demo.... 
i also want to know how do you realize the collision detection! is it possible that you publish the soucre of the game or alternatively  the piece of code from the detection??
thx  ahead</description>
		<content:encoded><![CDATA[<p>Hey&#8230; thats a very very cool demo&#8230;.<br />
i also want to know how do you realize the collision detection! is it possible that you publish the soucre of the game or alternatively  the piece of code from the detection??<br />
thx  ahead</p>
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	<item>
		<title>By: seo yarismasi</title>
		<link>http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-208</link>
		<dc:creator>seo yarismasi</dc:creator>
		<pubDate>Fri, 28 Dec 2007 00:30:17 +0000</pubDate>
		<guid isPermaLink="false">http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-208</guid>
		<description>cool demo, harika!</description>
		<content:encoded><![CDATA[<p>cool demo, harika!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: www.r10.net seo yarismasi</title>
		<link>http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-205</link>
		<dc:creator>www.r10.net seo yarismasi</dc:creator>
		<pubDate>Thu, 27 Dec 2007 06:17:05 +0000</pubDate>
		<guid isPermaLink="false">http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-205</guid>
		<description>cool demo,</description>
		<content:encoded><![CDATA[<p>cool demo,</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kay</title>
		<link>http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-196</link>
		<dc:creator>kay</dc:creator>
		<pubDate>Tue, 04 Dec 2007 10:09:59 +0000</pubDate>
		<guid isPermaLink="false">http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-196</guid>
		<description>hi, its a very cool demo.
could you explain me, how the collision detection between the objects work?!
thx</description>
		<content:encoded><![CDATA[<p>hi, its a very cool demo.<br />
could you explain me, how the collision detection between the objects work?!<br />
thx</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rafeo</title>
		<link>http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-18</link>
		<dc:creator>Rafeo</dc:creator>
		<pubDate>Mon, 02 Jul 2007 22:44:33 +0000</pubDate>
		<guid isPermaLink="false">http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-18</guid>
		<description>It looks really cool!
How did you make the robot's animation (yeah  when it's walking), did you imported the animation? Thanks.</description>
		<content:encoded><![CDATA[<p>It looks really cool!<br />
How did you make the robot&#8217;s animation (yeah  when it&#8217;s walking), did you imported the animation? Thanks.</p>
]]></content:encoded>
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	<item>
		<title>By: xero</title>
		<link>http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-15</link>
		<dc:creator>xero</dc:creator>
		<pubDate>Fri, 08 Jun 2007 12:31:07 +0000</pubDate>
		<guid isPermaLink="false">http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-15</guid>
		<description>this is awesome!
the first example of working PV3D hit detection!
keep it up!</description>
		<content:encoded><![CDATA[<p>this is awesome!<br />
the first example of working PV3D hit detection!<br />
keep it up!</p>
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	<item>
		<title>By: C4RL05</title>
		<link>http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-14</link>
		<dc:creator>C4RL05</dc:creator>
		<pubDate>Fri, 08 Jun 2007 10:50:44 +0000</pubDate>
		<guid isPermaLink="false">http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-14</guid>
		<description>Amazing! Really look forward to this one!</description>
		<content:encoded><![CDATA[<p>Amazing! Really look forward to this one!</p>
]]></content:encoded>
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	<item>
		<title>By: David R</title>
		<link>http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-13</link>
		<dc:creator>David R</dc:creator>
		<pubDate>Thu, 07 Jun 2007 21:21:44 +0000</pubDate>
		<guid isPermaLink="false">http://chribbe.wordpress.com/2007/06/07/mech-demo/#comment-13</guid>
		<description>Regarding smoke: I get this error in firefox the first time i load your app:

TypeError: Error #1009: Cannot access a property or method of a null object reference.
	at App/::fixSmoke()
	at App/::loop3D()

And there's no smoke. If I reload, then no error, and smoke works. Possibly, you are accessing smoke gfx or something, before they have finished loading.

Otherwise, looks cool! I cant wait for a more advanced version with enemies to blow up and stuff!</description>
		<content:encoded><![CDATA[<p>Regarding smoke: I get this error in firefox the first time i load your app:</p>
<p>TypeError: Error #1009: Cannot access a property or method of a null object reference.<br />
	at App/::fixSmoke()<br />
	at App/::loop3D()</p>
<p>And there&#8217;s no smoke. If I reload, then no error, and smoke works. Possibly, you are accessing smoke gfx or something, before they have finished loading.</p>
<p>Otherwise, looks cool! I cant wait for a more advanced version with enemies to blow up and stuff!</p>
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