June 27, 2007
Here are three things i’ve been playing with for a while, maybe 30-1h each. They’re not finished or polished in any way, but as i will not develop them any further i thought i’ll show them here.
picdome - a simple way to show images in 3d, control with the mouse. Of course it can load several different images, and not like in the test, just one featuring 50 cent.
Link: http://hem.bredband.net/b483353/picdome/picdome.html
lightball - The idea was to make something looking like a discoball. I came up with this, thought it looked kind of cool, might be usable for as an equalizer effect or something.
Link: http://hem.bredband.net/b483353/lightball/lightball.html
Blur carousel - The original was made by Tomas Hopper (correct me if i’m wrong), and posted on the pv3d mailing list. I played around with it, loading some different pictures and rewrote the blur-thing. Thought it looked kind of cool. Thanks Micke for allowing your face to be put up for display
Link: http://hem.bredband.net/b483353/blur/blur.html
3 Comments |
PaperVision3d, actionscript, flash, flash 9, papervision |
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Posted by chribi
June 7, 2007
Here’s a new little testdemo. I wanted to test some different things for a possible game idea using Papervision3D. Including:
* Animated mesh (poorly)
* Basic collision between objects
* Basic bullet-shooting with collision
* Smoke trails
The keys for the demo are:
Arrowkeys (or wasd) - to control the mech
Space - Shoot
Enter - Switch camera
Hints:
If you get stuck in the collision you might have to release and press down the forward key again. I’m working on a fix for this problem.
Bug:
There’s supposed to be a smoke trail after each rocket you fire, I’m having troubles getting it to show though. On this computer (using IE6) the smoke shows up after refreshing once, don’t know how it works in other browsers really.
Click below to try!
http://hem.bredband.net/b483353/mech/App.swf

9 Comments |
PaperVision3d, actionscript, flash, flash 9, games, papervision |
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Posted by chribi