Infinite Level

I wanted to try out a method of making infinite 3d-worlds by repeating the level, and that way keeping the FPS up while still maintaining a feeling of a large world. Made a little testworld, speed-modeled a Wipeout-looking space ship, added some movement and keyboard-controls. Tada. Of course you could use this technique to make large repeating levels with some more variation and randomness.

Infinite World

 Try it out by clicking on the image above or use this link:http://hem.bredband.net/b483353/infinite/index.html

3 Responses to “Infinite Level”

  1. justlost Says:

    Hi there, I noticed your blog on the papervision3d mailling list, and I wanted to say that, this is a very nice little demo. It shows how nice flash and papervision3d can be.

    keep up the good work, I will be trying out papervision soon, and I will probably start a blog as well.

  2. mrsteel Says:

    I am looking into making wipeout like racing game in PV3D
    do you think it will be possible ?
    this demo seems pretty slow, but that’s maybe because you put slow speed on ship
    can you maybe put speed slider for ship for a test
    sorry to bother :)

  3. chadvavra Says:

    would you be willing to post your source, or at least the collision code?

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